Distant Arcade Future blogger fun time video games action.
Opinion pieces, ramblings, diatribes, stuff we want to get off our chests. You know how gamers be!
Now you’re coping with power!
“Hard has become synonymous with good, and the idea that a game might offer multiple thresholds of entry was dismissed as indulgence.”
Now you’re playing with flower power!
Games, everywhere.
“Fetch quests make worlds feel lived in […]”
“Because if games criticism is going to die, it’s going to be the people out in the wilderness who rebuild it.”
The death to rose petals pipeline as a violent motif.
Let’s talk about something else! Anything else!
Do you want me to finish anything?!
It’s enough. Please stop.