Gaming / PlayStation / PS1 / Retro Gaming

f4mi on games and UIs and how they were cooler in the past

Gaming / Retro Gaming
someone playing bomberman on the famicom

Noodle on how CRTs enhance pixel art and the joy of the medium

Game Boy / Nintendo / Pokémon / Retro Gaming

Tri on the evolution of Pokémon UIs from Gen 1 to 3

Cut Scenes / Gaming

Innerspiral on (good) fetch quests being good, actually

Pokémon
pokemon logo

IGN spoke to Chris Maple, the designer behind the Pokémon logo

Nintendo

Masahiro Sakurai's new YouTube channel is a treasure trove of gaming insight

Gaming

The dark patterns of game design

Gaming

Brenda Romero asks if video games are art

NES / Nintendo / Retro Gaming

Ian Charnas hacked Punch-Out!! to work with real punches

Pokémon
A Sprite Analysis of Pokémon Red/Blue/Yellow

A Sprite Analysis of Pokémon Red/Blue/Yellow