Masahiro Sakurai on the fun beyond game essence

Games should have even a little bit of enjoyment otherwise what’s the point?

I think this is my favourite video from Sakurai’s making games series. It looks back on a previous videos on game essence and digs deeper into the fun you can have beyond that with 7 examples including:

  • Remote Control Dandy
  • Lost Judgment
  • RC de Go!
  • The House in Fata Morgana
  • Doki Doki Literature Club!
  • Phoenix Wright: Ace Attorney Trilogy
  • Final Fantasy X
  • PowerWash Simulator

A game’s fun is more than just its “game essence”. Game essence is one part of that, yes, but games come in all shapes and sizes.

Masahiro Sakurai

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