Arcade / Emulation / Nintendo / SEGA

Dolphin now has Triforce support!

A few weeks ago, Dolphin, the GameCube and Wii emulator, announced support for Triforce, the well-renowned arcade system based on GameCube hardware in collaboration with SEGA and Namco. It was a decades-long achievement due to the complexities of the system per game so the Dolphin team wrote a great article all about Triforce and their road to arcade emulation:

This is the culmination of over a decade of work. While were focused on advancing GameCube and Wii emulation, crediar doubled down and continued maintaining his own fork specifically for Triforce emulation. We were aware of this fork, but given the fact that we knew little about how the Triforce worked and had bad memories of the old, hacky Triforce branch, it mostly flew under our radar.

Everything changed mid-2025 when crediar contacted us about potentially making a pull request to get his Triforce emulation code into our official builds. Developers had a mixture of both excitement and concern upon hearing about this. It would be a major project, and crediar‘s solo work would now be scrutinized by a bunch of people.

In the end, what won us over was the quality of emulation. The games ran beautifully, and apart from missing touchscreen support for The Key of Avalon, each game was playable. The hacky, messy Triforce emulation we remembered was gone, and something much better had taken its place.

I’ve personally never used a Triforce arcade game although I’ve seen a few Mario Kart systems over the years and thought that they looked super cool, taking you from the controller + TV environment and right behind the wheel. Now that I have a Legion Go and a big TV, I will certainly give this a go (albeit without the steering wheel).

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